Up to 8 players per room No installs — runs in the browser Share a link, start a battle Insert colleague to continue Winner picks the lunch spot New games dropping soon
Up to 8 players per room No installs — runs in the browser Share a link, start a battle Insert colleague to continue Winner picks the lunch spot New games dropping soon

Player's manual

About the arcade

What this is

TeamBuild Games is a small pack of multiplayer browser games built for one job: giving your team something to actually play together. No downloads, no accounts, no procurement form — one person opens a room, shares a link, and everyone's in.

Why it exists

Most teambuilding is a slideshow with extra steps. Fifteen minutes of dashing, aiming, and yelling at each other in an arena does more for a team than an hour of structured icebreakers — especially for remote and hybrid teams who never share a room. Games are short by design: quick rounds, instant rematches, and just enough chaos to generate stories for the next coffee break.

Under the hood

For the technically curious: matches run peer-to-peer over WebRTC — one player's browser hosts the simulation, everyone else streams inputs to it. Every game runs on a deterministic core, so if the host rage-quits, another player takes over mid-match without missing a tick.

Engine
Phaser 4 — 2.5D look on a 2D field
Netcode
Peer-to-peer WebRTC, host-authoritative
Sound
Chiptune SFX synthesized in Web Audio
Platform
Astro on Wix Headless hosting
Accounts
Wix Members — optional, for avatars & progress

Enough reading.