Player's manual
About the arcade
What this is
TeamBuild Games is a small pack of multiplayer browser games built for one job: giving your team something to actually play together. No downloads, no accounts, no procurement form — one person opens a room, shares a link, and everyone's in.
Why it exists
Most teambuilding is a slideshow with extra steps. Fifteen minutes of dashing, aiming, and yelling at each other in an arena does more for a team than an hour of structured icebreakers — especially for remote and hybrid teams who never share a room. Games are short by design: quick rounds, instant rematches, and just enough chaos to generate stories for the next coffee break.
Under the hood
For the technically curious: matches run peer-to-peer over WebRTC — one player's browser hosts the simulation, everyone else streams inputs to it. Every game runs on a deterministic core, so if the host rage-quits, another player takes over mid-match without missing a tick.
- Engine
- Phaser 4 — 2.5D look on a 2D field
- Netcode
- Peer-to-peer WebRTC, host-authoritative
- Sound
- Chiptune SFX synthesized in Web Audio
- Platform
- Astro on Wix Headless hosting
- Accounts
- Wix Members — optional, for avatars & progress
Enough reading.